public class rtsHudMap{         public static rtsHudMap currentMap;     public rtsHudMap ()    {        currentMap = this;    }     // Use this for initialization    void Start () {        hudMapSize = new Vector2 ();}      public Vector2 MainMaptoHud(Vector3 vect3)    {        var position = point – Current.Corner1;        var hudMapping = new Vector2 (           current.x * mapwidth / hudMapSize.x,            current.z * mapheight/ hudMapSize.y);        return hudMapping;    }

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Hi!
I'm Dominick!

Would you like to get a custom essay? How about receiving a customized one?

Check it out